Exciting news for Spanish-speaking Torchbearer fans! Hugo Gil has just released a new Spanish-language Torchbearer adventure, B1 La Torre de la Vieja Guarnición, under the Torchbearer Dungeoneers & Dragonslayers license. That means it’s free!
Just in time for Halloween comes Jared Sorensen’s latest Torchbearer Sagas supplement, Denizens of the Dark! Death knights, goblins, witches and more are playable characters found within the 30 ghoulish pages, along with new monsters in the form of the Vampire Lord and its bloodsucking minions. All illustrated by Todd James.
Do you play with a laptop or tablet at the table? Check out these cool digital tools from Sean Winslow. You can generate camp events, town events and loot with the click of a button!
Well met, adventurers; especially all you bards out there!
BWHQ wants to commission exciting, dungeon-based fantasy adventures for the Torchbearer RPG. Luke and Thor will commission their favorite pitch for publication as a PDF. We will work with the author in an editorial capacity to develop the adventure and edit the text, and we will commission art for the adventure, including a pretty map. And we will pay you for your work.
All you have to do is fill out this form to enter!
What are we looking for?
- The concept for the adventure
- Some background on the dungeon
- One or more hooks
- Your vision of the adventure’s climax
- A rough map of 10-15 areas
Feel free to e-mail email@example.com with any questions or comments!
If you’re playing Torchbearer, characters are almost certainly going to die. That’s the nature of the beast. But what then? By default, you start a new character at level 1. I’m a fan of that myself.
Some of you have managed to raise your characters to level 5 or even higher. And some of you have met an untimely end in bad circumstances. After playtesting this a bit on our end, we wanted to give you a view into how we view death at Burning Wheel HQ. Behold:
Good luck. And remember, death is often a mercy.
In Torchbearer, spellcasters have a lot of information to manage. As Luke was playing his beloved 6th level magician, Sammas, he noticed that the lovely little spellbook at the bottom of the page wasn’t all that helpful. So he created something a bit more practical in the form of these new sheets. They’re not perfect—they’ll only last you a few levels—but they’re a good start.
We’ll try to publish a comprehensive spell book in a similar format soon.
The Lost Crown of Tesh-Naga is a mid-level adventure for the Torchbearer roleplaying game. Travel to an ancient dungeon, once used by Hobgoblin paladins as a focal point for their divine communion with TIAMAT. Claim a powerful artifact forged during the height of the empire’s power. Fight with the feuding descendants of the paladins, their rebellious goblin and ogre slaves, raiding Dark Elves, and trapped corruption demons. Evade the insidious traps left behind by the architects of this unforgiving dungeon.
A dozen strange heroes from distant lands, weird cultures and unfortunate origins for the Torchbearer roleplaying game. Includes 12 new classes (levels 1-10), new gear, new weapons and armor, new spells, new locations and two additional bonus character classes!
Just in case you’re confused by Jared math, that’s 14 new character classes all together, from the Human Assassin to the Halfling Thain. Get it today for $10!
Marines aren’t the be-all-end-all when it comes exploiting the resources of the galaxy. That’s where civilian contractors come in.
Burke: I’m Burke. Carter Burke. I work for the company. But don’t let that fool you, I’m really an okay guy. I’m glad to see you’re feeling a little better. They, uh, they tell me that all the weakness and disorientation should pass soon. It’s just natural side effects of such an unusually long hypersleep, or something like that.
Clerics have always been among my favorite classes. I know that’s not something you hear often, but they offer a great combination of melee potential and mystic might — even though magicians generally get the glory in the magic department.
In Torchbearer, the cleric has the potential to be everyones’ best friend; not just for prayers that grant the ability to alleviate conditions, but also for the ability to ease or eliminate many of the rigors of life on the road. Plus they’ve got access to some truly creepy stuff as well.
We’ve put together this playtest document of new second and third circle prayers for clerics in your game. Play with them and tell us about it! You’ll be helping us to make even more prayers and to make Torchbearer a better game.
Thor & Luke