Recently, Luke and I have been discussing the Dungeoneer skill. The skill is great, but our feeling is that we’ve overburdened it. Right now it governs both climbing and trap disarming—two things adventurers are likely to get up to a lot in dungeons.
I want to apologize for this blog’s recent hiatus. Many of you probably don’t know that my other hobby (apart from making games) is coaching women’s flat track roller derby.
I coach two teams in the Gotham Girls Roller Derby league: Manhattan Mayhem (a home team) and the Gotham Girls Roller Derby All-Stars (a travel team). Over the past six weeks, Mayhem has played twice (a victory against Queens and a loss to Bronx), and the All-Stars have played five games across two tournaments (victories against New Jax (Jacksonville, Fl.), Arch Rival (St. Louis, Mo.), Victoria (Melbourne, Australia), Crime City (Malmö, Sweden) and Dirty South (Atlanta, Ga.)).
As you can imagine, I’ve been a little distracted! The good news is that both teams are now headed into the post-season. Mayhem will play Bronx again for the local championship in August. The All-Stars still have a few more games ahead, but our success has put us back in the #2 spot ahead of Victoria, and we hope to reclaim the Hydra from Rose City (Portland, Ore.) at the International WFTDA Championships in Montreal this November.
In the meantime, I’ve got a little breathing room to think about games once again — which is good, considering that this time next week I’ll be at Gen Con (Burning Wheel will be at booth 2150; come say hi!). On to Torchbearer!