
Hello friends! Happy Torchbearer Thursday.
It’s been a busy few weeks but I think we’re now back on track. Today, I want to take a look at a some near gear that might help your adventurers survive the dangerous world of Torchbearer. Take a look!
Item | Cost | Inventory | Availability |
Armor | |||
Arming Jacket | Ob 3 | Worn/torso 1 | Bustling Metropolis |
Reinforced Helmet | Ob 3 | Worn/head 1 and Neck 1 | Bustling Metropolis |
Clothing | |||
Boots | Ob 2 | Worn/feet | Busy Crossroads |
Thick Leather Gloves | Ob 2 | Hands/worn 2 or Pack 1 | Busy Crossroads |
Container | |||
Bandolier | Ob 2 | Worn/torso 1 | Busy Crossroads |
Cask | Ob 2 | Hands/carried 2 or Pack 4 | Busy Crossroads |
Equipment | |||
Refined Oil | Ob 4 | Pack 1 or Hand/carried 1 | Bustling Metropolis |
Tallow | Ob 1 | Pack 1 | All Settlements |
Food | |||
Sack of Beans | Ob 2 | Pack 2 | All Settlements |
Wheel of Cheese | Ob 3 | Pack 3 | All Settlements |
Descriptions
Arming Jacket
A quilted linen or wool jacket. Worn under chain (+1 torso slot) or under plate (no additional inventory), an arming jacket acts as leather armor once the chain or plate is damaged.
Reinforced Helmet
A stout helmet with an aventail to protect the neck and throat. Can sustain two hits before becoming damaged.
Boots
+1D for travel in rain or rough roads.
Thick Leather Gloves
+1D to resist heat or injury from work or +1D equipment for Laborer. Factor for all fine motor actions like spell casting, shooting, carving, etc.
Bandolier
Holds three slots for pack 1 items (not in bundles: no rations, torches, candles, coins, gems, etc.)
Cask
A cask holds 4 draughts for water, ale or wine.
Refined Oil
Lanterns use refined oil as fuel. Cost and inventory represents two flasks of refined oil. A flask of refined oil will fuel a lantern for four turns.
Tallow
A pound of tallow grease (beef fat) that can be used as supplies for Alchemy, Survival and other tests requiring grease or an accelerant.
Sack of Beans
A sack of dried beans. Provides supplies for 2d6 Cook tests. Cannot be eaten without cooking. Comes in a small sack.
Wheel of Cheese
2D6 Preserved Rations or six uses of supplies for cooking.
Are the towns in the availability column a hierarchy or must you actually visit a busy crossroads specifically for that piece?
Good question! It’s a hierarchy (from most restricted availability to greatest availability):
Wizard’s Tower/Religious Bastion
Bustling Metropolis
Busy Crossroads
Remote Village
All Settlements
When do you roll the portions for a wheel of cheese?
I would roll the first time you use it.
Reinforced helmet works twice automatically (no roll) then is broken or lost?
Does “two hits” mean two hit points from a single action, or must it be one hit point from two different actions?