The Rumor Events Table in the Town chapter is perfectly fine, but if you’ve been running Torchbearer for a while, you might be a bit bored with it. Fortunately for you, Luke has worked up a brand new table to add a little spice to your trip to the tavern. It’s actually a combination of rumors and events.
Check it out, use it in your game and let us know how it goes!
In the Guild Hall section of the Town chapter Torchbearer1Page 91we note that adventurers can use the Guild Hall to find work. It’s a great option if adventurers find themselves short of coin while in town, but as written the jobs only pay out a pouch of silver and there isn’t much guidance for GMs about what sorts of jobs the guilds might provide.
We know that settlements in Torchbearer often have temples and shrines to various Immortals—they’re among the locations you can visit during the town phase. But the temples and shrines are generic. It’s left to the GM to fill in the details. By default, people in Torchbearer give devotion to many Immortals. Most are simply worshipped collectively as the “Lords.” But it is not uncommon for settlements to pay special attention to a Young Lord: say Yngve the Lord of Sowing, an incarnation of the Lords of Plenty.
We all know you go to the tavern for drinks and rumors, the shrine for omens and the temple for prayers. But where do you go for your more esoteric needs? Why, the hedge witch of course! Check out this new town location for your game.