Our comrades at Mordite Press have just unleashed nine new Norse-themed Torchbearer classes perfect for use with the Middarmark Gazetteer. Torchbearer Sagas: Fearless and Freebooting includes:
- Berserker Outlaw: a warrior that gains abilities from libations
- Halfling Journeyman Cook: a sailor/cook raider that can craft mead
- Skyrnir Spiritsmith: a hero-forming cleric/blacksmith
- Forsaken Ridder: a landless Gott son or daughter with a lance and war horse
- Dwarven Artificer: an ingenious artifact creator
- Wolfskin Shapeshifter: a cursed map-maker that gains power from a magical wolf pelt
- Völva: a wise prophet and seer with a magical distaff
- Troll-born Enchanter: a mage/thief of extreme beauty or of grotesque hideousness
- Elven Herald: an elvish harbinger that wanders the Middarmark to chronicle the tribes
Check it out!
I know many of you that missed the Kickstarter have been eagerly awaiting the release of Middarmark. Well the time has come. The Middarmark book+PDF ($20) and PDF ($10) are now available on the Burning Store, as is the new and improved Torchbearer GM Screen ($15).
For those of you who may have missed it, Middarmark is a setting supplement for Torchbearer inspired by Scandinavian myth and folktales. It’s chock full of adventure ideas to give you a jumping off point for your campaigns, along with new settlements, legends of infamous lairs and harrowing places, details on the more popular Hero Cults of the Young Lords, and, of course, new spells, magic items, monsters and more!
Contend with the slave-taking pirates of the Skera Strait and the Kraken that preys upon those waters. Explore the Trollfjells for signs of the chaos cultists of the Jotunn Hrym and the terrifying Temple of Black Skulls dedicated to him. Follow the legends of Sigrun, Lady of Battles, to the fog-shrouded barrow downs in hope of winning her war-magic. Aid the elves who quest ceaselessly for the Tower of Seven Dreams where the Erlking holds the key to ending their long exile. Seek the fate of the fabled dwarven kingdom Nidavellir, near the gates of Hel. Adventure awaits!
Middarmark opens new vistas of possibility for Torchbearer. Within you’ll find nature descriptors and questions for six human tribes, a new class in the form of the human skald, rules for steadings (a new form of town), rules for how various weather conditions affect your adventurers and much more.
At last Middarmark.
Thor showed me this draft over four years ago. I told him it was amazing, but it wasn’t done. Since then, Thor has regretted that day and every day since. For I have born the lash against him, driving him to frenzy and madness.
But he finally did it. Middarmark is ready to enter this world.
Like all of our best work at BWHQ, this book has been a challenge for us. We’ve never done anything like it. Traditionally, we eschew setting and focus on evoking atmosphere through the rules. But Thor’s work is so powerful, so evocative, that it was worth breaking our own Beliefs. Even so, we made sure that every detail in the book is hooked back into the system in some fashion. Because, as ever, we don’t just want you to read, we want you to play.
We hope you like it.