Way Down in the Hole

Castle Erobring by Kurt Komoda

As a Torchbearer GM, your job is to create opportunities for players to make choices.

The communities you’ve placed on your map have problems! Not only do they face the possibility of real-world horrors like natural disasters, war and plague, the lands surrounding them are filled with goblins, dragons and evil enchanters. The dungeons and hazardous locations on your map won’t just exist in isolation (for the most part), they’ll create direct and indirect threats to the settlements on your map, and the people in those places will notice!

Continue reading